C/C++

I started learning how to make games in C/C++ in 2017 and was able to make a simple game in Visual Studio, using C++ with DirectX, without the help of a game engine.

Unity

I have been using Unity since 2018, so I am familiar with Unity and able to make a game prototype independently by it.

Collaboration

During my project experience, I've usually been responsible for more than just the programming part, so I have an understanding of almost all aspects of game production, which allows me to work more efficiently with other peolple.

Chinese

Chinese is my native language.
I can do the localisation of Chinese.

Japnanese

I have studied Japanese since 2018 and have worked part-time as a Japanese teacher in China.
I can do some Japanese localisation work.

Unreal Engine

I have been using Unreal Engine since 2019, so I am familiar with Unreal Engine and able to make a game prototype independently by it

C#

I first learnt the C# scripting language through Unity.
Now, I am able to complete a Window application in Visual Studio using C#.

Nintendo

I am a big fan of Nintendo.
To some extent, Nintendo influenced my game design pattern: focusing on playability and fun.

Technical Artist

Through my study of computer graphics, I learnt how to write materials and shaders to achieve art effects.
By working with Wwise, I learnt about integrating the sound engine into game engines.

Composing

Thanks to my studies in classical piano and electronic music production, I can complete game music compositions and arrangements.

HTML&CSS

I worked independently on the web code for my portfolio website.