Countdown World

Game trailer video

Dev. Time: 3 months (2021.3 - 2021.6)
Team Size: 6 members
My Role: Gameplay Programmer, Technical Artist, UI/UX, Level Designer, Composer, Technical Audio

Countdown World is a zelda-like adventure game, which was developed by Unreal Engine 4. Click here to download the game demo.

What I did in this project:

  • All the gameplay programming
  • Shaders, materials and particle systems
  • UI programming and UI animation
  • Level design
  • Background music
  • All the sound logic by integrating Wwise into Unreal Engine

Catto

Game trailer video

Dev. Time: 3 months (2020.3 - 2020.6)
Team Size: 5 members
My Role: Gameplay Programmer, UI/UX, Level Designer

Catto is a 3D platform aaction game, which was developed by Unreal Engine 4. Click here to download the game demo.

What I did in this project:

  • All the gameplay programming
  • Shaders, materials and particle systems
  • UI programming and UI animation
  • Level design

Guns Out

Game trailer video

Dev. Time: 1 months (2022.10 - 2022.11)
Team Size: 3 members
My Role: Gameplay Programmer, Network Programmer, UI/UX

Guns Out is a network multiplayer battle royale FPS game, which was developed by Unity. Click here to download the game demo.

What I did in this project:

  • All the gameplay programming
  • All the network programming by integrating Steam Networking and Mirror into Unity
  • UI programming and UI animation

Disco Dispute

Gameplay video

Dev. Time: 2 months (2022.12 - 2023.1)
Team Size: 6 members
My Role: Gameplay Programmer, UI/UX

Disco Dispute is a couch multiplayer party game, which was developed by Unity.

What I did in this project:

  • All the gameplay programming
  • An editor tool in Unity for skill editing
  • UI programming and UI animation

Call of Wind

Game trailer video

Dev. Time: 1 months (2019.7 - 2019.8)
Team Size: 5 members
My Role: Gameplay Programmer, UI/UX, Level Designer, Composer, Sound Effect, Technical Audio

Call of Wind is a 2D platform game, which was developed by Unity. Click here to download the game demo.

What I did in this project:

  • Gameplay programming
  • UI programming and UI animation
  • Level design
  • All the background music and sound effects
  • All the sound logic by integrating Wwise into Unity

Pac-Bomberman

Game trailer video

Dev. Time: 2 days
Team Size: 5 members
My Role: Gameplay Programmer, Composer

Pac-Bomberman is a casual game, which was developed by Unity. Click here to download the game demo.

What I did in this project:

  • Gameplay programming
  • Background music

Do Not Be Negative

Dev. Time: 1 month (2019.12 - 2020.1)
Team Size: 7 members
My Role: Gameplay Programmer, UI/UX

Do Not Be Negative is a deck-building tower-defense game, which was developed by Unity. Click here to download the game demo.

What I did in this project:

  • All the gameplay programming
  • UI programming and UI animation

Game footage